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Rodrigo Lloret Crespo
Rlloret



Location:
Madrid, España

Language(s):
English, Spanish

Member Since:
February 2005

Last Updated:
30 August 2008

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Frankenstein
Blender, combustion, Maya, Photoshop
April 2006


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I´m based in a McFARLANE’S figure.

I have used subscartter and displacement shader to the skin. I have used ambient occlusion to final composition image. The background is a photography composition about several images.I made the Illumination with traditional lighting 4 area lights and 2 spot lights. All lights with area shadows... and quadratic decay! And I have used Turtle Render.
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